For some years now, games have been published which deal strictly with language and the method of communication between people. Is this a favorable merger? Can a game help us to better communicate or learn a new language?
In this discussion with Kathryn Hymes and Hakan Seyalıoğlu of Thorny Games, authors of Dialect, Sign and Xenolanguage we will try to answer these questions and analyze the topic.
Alessia Caviglia and Leonardo Boncinelli of the GAME Science Research Center will be moderating.
Kathryn Hymes and Hakan Seyalıoğlu
Research fellow at the University of Bologna, her research explores the teaching of Italian as a second language to adult students with a migratory background, in particular in classes with differentiated skills and without a shared vehicular language.
Game enthustiast, she is particularly interested in the impact of specific game mechanics on learning contexts and in the effectiveness of gamified and game-based didactic resources on specific student targets.
Professor of Political Economy at the University of Florence, with research interests in game theory, behavioral and experimental economics.